Star Trek
April 29th, 2003An important part of running a website and doing a physics course is watching too much Star Trek. This is not a major problem, since it is normally quite good. I particularly like Voyager, because for the first time since the franchise began it introduced a character with a personality. Granted he was a hologram, and didn’t feature in all the episodes, but it was a step in the right direction. It also introduced Cheif Shuttle Advocate Tom Paris, who can always be relied upon in an emergency to be slightly sleazy, and come up with a cunning plan to use a shuttlecraft to save the day. (Well, sort of introduced. The same actor was in The Next Generation once, playing an entirely different shuttle-obsessed nut case.)
Voyager also introduced Captain Kathryn Janeway, who presumably passed the entrance examination with flying colours. I presume this because I believe the entrance examination requires lengthy refining. It starts, I expect, with an interview. They ask questions, and ask prospective captains to explain aspects of the job to them. What they actually say is totally ignored, and they proceed to the next round only if their answers are phrased in a strange and pretentions way, and the explanation is poor and misses out several points. The next round is where it really gets tough. The applicants are put in seperate rooms, containing only two things, and asked to wait there until the examiner gets back. The objects are a button, and a sign saying “Your prime directive is to not press this button”. The job goes to the first one to press the button.
The prime directive, for people who don’t watch Star Trek, is not to mess about with any aliens who haven’t discovered warp travel until they do. I have never once seen this directive upheld. There is always — and I do mean always — some reason they simply have to break the prime directive, and then they spend the rest of the episode trying to fix it. This is usually the fault of the captain. I frequently think that if Tuvok or Paris was captain they would just ignore the planets. Janeway’s problem, and Picard was no better, mind, is that she tries to solve all problems by either making peaceful contact with something or by drinking coffee. When the problem is the Ferengi, this technique might work, but she even tries it with the Borg, who believe that the best form of contact is to assimmilate everybody, and that coffee is irrelevant.
The holodeck, too, is clearly a deathtrap. It has the power to (and indeed has been known to) trap crew members inside itself until everyone else works out how to free them, accidentally create a villain who takes over the ship, be reprogrammed by a dead woman to kill people, or even start a large-scale war between photonic aliens and a holographic simulated overlord. And yet they use it for everything. You never catch them playing Tetris, though, do you?
And don’t get me started on the science of that show…
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